Barry Chen
Barry Chen
Gameplay Animator, Capture Artist @ Riot Games
Stockholm, Sweden

Summary

Gameplay animator specializing in character and creature movements for MMO/RPG stylized games, currently a capture artist contractor at Riot Games supporting in TFT marketing and PR content. Prior 5+ years of experience as a video artist focusing on marketing content within LoL esports both in-house and freelance.

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Skills

Motion Graphics3D AnimationVisual EffectsCinematicsVideo Editing

Software proficiency

After Effects
After Effects
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
EmberGen
EmberGen